Critical Examination May Be the Most Important Digital Literacy Skill Yet

Digital literacy skills are not a new topic in education, though they seem to be at the forefront of concern, especially now, with terms like “fake news” and “AI-generated social media.” More than ever, we need students to possess strong digital literacy skills so they can make informed decisions, be competent researchers, and form opinions free of bias. Because of this need, digital literacy is now a common subject in k-12 schools around the world, even major education frameworks like the ISTE Student Standards have digital literacy baked into the themes. 

Despite this, a recent study has shown that students still struggle with basic digital competencies. For example, students were “asked to evaluate Slate’s home page, where some tiles are news stories and others are ads (set off by the words “Sponsored Content”), two-thirds of students couldn’t tell the difference.”  The same study elaborates further by saying â€œstudents displayed a tendency to accept websites at face value. Ninety-six percent failed to consider why ties between a climate change website and the fossil fuel industry might lessen that website’s credibility.”

With these troubling findings, it seems as though our current digital literacy education isn’t enough to prepare students for today’s communication minefield. For this reason, I propose that “critical examination” should be the most important lens at which to look at digital literacy. 

When reading articles, watching videos, and viewing other forms of media I often ask students to pull out their magnifying glasses and deerstalker caps to investigate as Sherlock would. Here are a few questions that I would ask them to consider when examining media:

Critical Examination Questions

  1. Who paid for the publication and what effect does that have on the authenticity of the information?
  2. Who is the target audience and how does the media appeal to its audience?
  3. Does the author or producer make money each time you read or view the media and what influence does that have on you reading or viewing the material?
  4. Is the medium trying to persuade your opinion or paint a false impression?
  5. Does the medium cite any references or other works that can be verified?
  6. Can you fact check any of the claims or facts?
  7. Can you find another source that claims the opposite?
  8. Does the medium contain any advertisements, and if so, is it made clear that the medium contains advertisements?

These questions are designed to provoke critical thinking, investigatory discrimination, and inquiry so that students can make inferences and informed decisions about the content that they consume. Critical examination is not just a skill for the classroom, it’s a life skill that you hone over time, making one a conscientious consumer. 

The questions provided are just an example of critical lenses that can be applied to digital literacy, what other critical examination questions might you use with your students? Please feel free to reach out to me on Twitter or email.

6 Tech Practices to Improve Student Experience

We’ve had no end to the fantastic technology helping us along as the education landscape changes. However, as engagement and learning experiences have shifted, so have the ways we interact. Here are six tech practices in my classrooms that have improved the student experience this past year.

1. Be available outside of class (reasonably, of course)

If one of my students is showing interest outside of class, I want to meet them with the same level of zeal. So I check our online class chat as prep, which shows the students that go the extra mile that I’m there to work with them even when I don’t see them. And for the students that need a boost, I can review their work and get back to them before the next class, setting them up for better success for when we meet next.

2. Make specific tech practices meaningful through comments on work

Excellent job, and Keep it up are nice and all, but bookend the critical stuff when it comes to the student experience. When I call out specific aspects of a student’s project, I demonstrate that I can tell their work apart from their peers. When I make suggestions that inspire and guide, students are given a greater sense of direction. Commenting on a live document, referencing that individual line of code, or linking to additional resources, helps me integrate this practice with technology and goes beyond the traditional red marker on paper. 

3. Email reminders

The occasional email to students can go a long way in improving the student experience and helping them succeed in class. For example, I have an in-person class that will occasionally meet online during snow days. After some absences and class link confusion, I decided a quick email might do the trick, and like magic, they now all show up.

4. Encourage, but don’t enforce, varying types of virtual participation

I’ve had virtual classrooms with students ranging from Kindergarten to 12th grade, and the variety in types and amount of interaction has been just as wide. Your school requirements notwithstanding, I aim to be approachable regarding things like “cameras on” and verbal participation. Virtual hand-raise or Zoom chat might not just be easier for you to manage, but the preferred way to speak up from the student. But if an AFK turns into an MIA, I’ll call them out on it. There’s a balance of comfort and accountability that’s important to maintain.

5. Share screen collaboration

This year, some of my most successful periods have been when students share their screen, which I suppose is the new “standing in front of the class.” The level of individual engagement and class collaboration exceeds expectations when my students share what they’ve been working on. It’s even better when we do a bit of “bug hunting” and solve the coding mistake in a student’s project. I’ve had the same results when projecting student work for all to see in an in-person or hybrid class.

6. Virtual backgrounds and other goofiness

Sometimes the right background, emoji, or filter sets the mood just right, especially on a Friday. Your mileage may vary, but you know your kids best, so consider bringing some fun to a virtual class when needed. Just ensure them that you’re here live and not a cat.

Since online space has become an educational platform, we must utilize its strengths to work for both teachers and students for continued success. So, if you have class tips and tech practices that improve the student experience, let’s keep the conversation going! Contact BSD here. We would love to hear from you.

Can Technologist and Educator Agree on Digital Terms?

For non-technical people, the digital terms coding, computing, and programming are synonymous. Therefore the issue is irrelevant. However, each sector has its own collection of terms with distinct meanings and contexts. This is especially true when discussing technology, which is always evolving. For instance, “spam” isn’t edible, “bugs” are not insects, and an “Easter Egg” is not just used at Easter.

The meanings of coding and programming differ depending on who you ask and the industry you work in, leading to a state of confusion.  

As the Hour of Code week approaches, we have invited our VP of Education, Mark Barnett, and our CTO, Nickey Khemchandani, to reflect on the significance of digital terms, what counts in coding education, and how educators and technologists may benefit from collaboration.


What’s the difference between coding and programming in digital terms?

Nickey Khem: Coding is the translation of Code from one language to another. Coding doesn’t deal with complicated issues. Programming, on the other hand, is the act of producing code using algorithms and thorough analysis.

For example, Coding languages such as HTML and CSS focus on structure and designing an interface. As a programming language, JavaScript is used to develop functionality.

Mark Barnett: The difficulty with using these digital terms interchangeably is that they generalize roles that need diverse skill sets.

Does the misuse of digital terminology create a problem?

Which digital terms have had the most impact in the education technology industry?

We commonly use a computational thinking cornerstone called “abstraction” at BSD Education. This means you focus only on the important details while ignoring irrelevant information. 

In our project, “The People Who Inspire Me,” we guide students through the process of creating a single webpage. Students highlight three people who inspire them, but we break each step down into objectives. We also assist with HTML and CSS syntax. It allows students to focus on each component until the project is complete.

What needs to change in the educational system today?

NK: The digital curriculum taught in schools must be updated to be relevant. Students today live in a completely different world than in the 1980s and 1990s. More than ever, curricula should contain practical, real-world examples. In communication, for example, the use of social media must be incorporated. However, in some educational systems, the focus is mainly on historical techniques. 

MB: As Nickey said, curriculum relevance is an important component of change that must be addressed. With tech education, it’s best to teach children through projects. Project-based learning allows them to create something useful or functional rather than learning through textbooks or tutorials. For example, your first webpage or a virtual reality environment with sophisticated systems are both projects at BSD.

Should coding be for everyone?

MB: One amazing thing that Hour of Code has done is expose children all across the world to programming, even if just for one hour. Coding, like reading and writing, opens you new ways to share your knowledge, ideas, and voice with the world.

NK: Coding can be a form of creative expression, but it can also lead towards understanding new ways to break down problems into smaller steps and solve unique challenges. While we certainly don’t expect every child to become professional technologists, we want children to have some conceptual understanding of how the technologies that they use every day, work. 

What can educators and technologists learn from each other by collaborating?

MB: As a teacher, I believe my role is to assist teachers and students comprehend technology in manageable portions. To do this effectively, I need to understand technology well enough to foresee difficulties. Consulting experts is a great way to learn more about learning technology. At BSD, I regularly talk with Nickey, our CTO, to better understand technological concepts. We discuss big ideas, technical details, and our passion for sharing knowledge.

NK: My role is often to bring the latest and complex technology into the hands of individuals and in BSD’s case, teachers and students. This is, however, easier said than done as a lot of technology requires complex predefined understanding, which is not accessible to someone that well versed in technology to start with. 

This is where I really think the value of having educators on the team, such as our VP of Education, Mark helps.

As a result of our collaboration, we are able to incorporate the most up-to-date educational pedagogies and cutting-edge technology into our curriculum and platform. As a technologist, I have greatly benefited from educators’ ability to better explain digital terms, allowing us to reach more customers.

Conversely, technologists are always on the pulse of the latest happenings in several businesses. Educators benefit from shared research and development, from curriculum evolution to digital tools that increase student engagement.

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Whether you are new to coding or are a seasoned professional, we invite you to try a few of our coding projects during the Hour of Code. Mark and the Education Team at BSD developed 6 unique projects that guide students through programming with HTML, CSS, and JavaScript to complete projects in a series called “Code is: Your Voice,” where students are invited to use code as a way to share what’s most important to them. So check them out and let us know what you think. 

How Digital Education is Affecting Young Students

As BSD students, we believe all students should master digital skills and apply them in many situations. That’s why we suggest teaching these skills across subjects, topics, and ages. Even if younger students can’t express it, technology is already second nature.

During the early years, the educational focus is less on cultivating particular technical skills and more about creating digital familiarity, developing ways of thinking (such as computational thinking and design thinking), and building a foundation for fluency. It is never too early for students to begin creating with digital tools and abilities.

The move to virtual teaching and learning this year is therefore a real opportunity for younger students to start this journey earlier as it has forced educators to introduce various technologies and digital skills from a very young age, which was not always the case. 

In fact, children who are digital natives have grown up with a variety of technologies and digital media. However, prior to the advent of virtual learning, early childhood education did not necessarily match with children’s outside-of-school digital experiences.

Whilst many students had excellent experiences, the prevalence of technology and opportunities to learn digital skills were hugely variable and depended on a range of factors, which are nicely summarised by Kate Gilchrist in a blog for LSE: ‘teachers’ beliefs and attitudes towards the value of digital technology as part of learning was found to strongly relate to whether they used it or not in their teaching. Teachers lacked confidence and ability in using IT skills connected to the subject taught. There is also a lack of adequate training, professional development, and technical and administrative support for teachers. Many of the curriculums investigated also did not include any provision for developing digital literacy.’ 

As a result, when students learn more technical skills later in life, their proficiency levels can vary greatly.

Virtual teaching and learning, however, have shifted this. Educators had to overcome many of the above challenges to work with students now. Educators have had to find a way to digitize their curriculum, and with trial and error comes confidence and knowledge. Whilst teaching young children virtually has its challenges, this educational experience is positive for the development of children’s digital fluency and foundation. 

Why JavaScript Is a Better Programming Language for Children

Back in 2015, the “kids coding in school” movement started picking up traction. Today, programming languages are being taught in thousands of schools globally. With the availability of many programming languages, educators face a dilemma on which programming language they can introduce to students. We found that schools usually opt to get their students started on platforms like Scratch or MIT’s App Inventor which are structured with drag and drop interfaces. The visual interface and the engaging sounds and animations help captivate young learners and get them started. But once they’ve overcome the ‘getting started hurdle,’ with respect to progression, the questions that naturally come to educators’ minds are “What’s next?” or “What about real coding/programming?”

Today, kids are exposed and use a plethora of high-tech products that affect the level of standards they set on what they can build with programming. Although the drag and drop interfaces are effective in introducing the concepts of programming, they usually fall short on meeting the expectations of young learners on what to learn next. 

To be able to deliver a technology curriculum that meets their expectations, we at BSD Education choose to begin student journeys by first listening to what they have to say and understand what they are looking for. This leads to feedback from 8 – 10 year-olds asking for real-world application:

I love coding on scratch, but i haven’t built anything like the apps i download on my phone

Can I use Scratch to build instagram?

How do I build an E-Commerce website to make money?

Nowadays, most interactions students experience occur on the web. Understanding the web starts by learning HTML and CSS, the fundamental coding languages that run on the front of every website in the world. This is compulsory for every student to learn to be able to express themselves through the web. After understanding the fundamental code, creating further complexity requires the learning of a programming language to allow for interactivity and functionalities into projects. 

At this stage, we discovered there are two popular approaches to programming that educators usually take –  Python and JavaScript. While our online platform BSD Online supports both JavaScript and Python, we opted to introduce students to JavaScript first. Here’s why:

Accessibility with any computer

Our mission as a organization is to make technology accessible to all. With JavaScript, all students need is a computer with an internet connection and a browser, no installations, no setup time.

Interactive, real-world projects which help with student retention

When teaching young learners programming, the traditional approach is to have them learn the fundamentals in a text-based environment known as the console.

But here the usual issue we discovered is the drop in engagement. Students lose interest and are not motivated to go beyond what the curriculum offers. If this continues, it would be considered as a failure in our duty as educators to inspire them to deepen their learning. JavaScript allows a natural progression after learning HTML and CSS.

We introduced it in one of our technology projects such as building an online coffee shop. In this project, they got to build an e-commerce site as well as decide on what to sell and how to price it. To further enhance the experience, students were able to share their shop to anyone, anywhere, with a click of a button. This project offers the real-world aspect to the students and what ignites their curiosity and brings the lightbulb spark that we educators always want to see among them.

Click on the images below to try these projects out yourself:

An online coffee shop built by Eugene, aged 12

A snake game built by Chloe, aged 9 (Use W,A,S,D to move)


Ease of accessing technology depth

While both languages provide an almost infinite amount of depth, we found students building more complex projects for their personal projects using JavaScript vs when they built with Python. Adding sound to create engagement for the end-user, creating more complex levels in their games, thinking about visual animations on their websites to help visitors find content, are some examples we started seeing students build into their projects.

With technology like Machine Learning and Artificial Intelligence requiring steep learning curves, JavaScript allows us to scaffold the experience so children as young as 10 years old can create amazing projects using Machine Learning.

AI Personal Stylist – Built with BSDs AI curriculum – Grade 6

To conclude, we recommend JavaScript as the programming language to start with for children due to its strength in accessibility, ease of use to create visually-appealing projects, and the convenience of being able to dive into more complex concepts.

Programming plays a key role as one of the many digital skills kids will need in the future. At BSD Education, we aim to continue developing curriculum and technology to help schools educate young learners. We believe the future is exciting and holds infinite opportunities for our young minds today and if we can nurture them to continue creating and learning, the possibilities are endless.

Technology Exposure and Delivering a Foundation for Sustained Success

I write this in April 2020, a period of tremendous change and instability for any generation. During this time of disruption and uncertainty, we can see the demand for strong technical skills in future learners. We’ve all had to quickly adapt to a new working and learning environment. I will discuss three considerations below for thinking about exposure to technology through education and its benefits.


Learners need to understand what their learning journey is going to look like

Technology is extensive, complicated, and incredibly varied. There is a place for everyone in technology, from the artist to the engineer and all in between. The breadth and depth of technology expertise and experience demand a level of focus. The scale and speed of evolution may not permit a “jack of all trades” to stay relevant. Instead, we must explore our interests and passions early on, and learn to collaborate with those who have comparable skills.

Everyone is embarking on a journey of learning that will last a lifetime. In the same field, knowledge gained today will be outdated in 5 years, much alone 25 years. To make the best decisions and define a sustainable course, learners require comprehensive exposure to technology at the start of their learning journey. It is still possible to change later in life, but it will be much more difficult. Teaching computer science is easy with the US K-12 CS Framework (or technology)

Current market conditions show growing demand across industries resulting from continuing implementations of technologies and evolution towards automation. The World Economic Forum “Future of Jobs Report” states a net gain of 58 million jobs created versus jobs lost arising out of automation. 

Organizations like Cisco cite shortages of networking skills in places like South America, where technology demand is outstripping supply significantly, and connectivity is strongly connected to prospects for economic growth.

People need to see technology in a pleasant way to be ready to profit from the increasing wave. Otherwise, the result may seem undesirable or even unattainable. 

The learners that will take up these new jobs are in the early years of education now. They may have extensive experience in legacy businesses and need to return to a new path to learn. Furthermore, the evolution of the learning system in Montessori has proved throughout the age and experience that real learning and application lead to higher commitment.

Young and special needs learners engaged in learning by copying real-world activities rather than attempting to connect learning through fiction. The technology challenge is great, but rather than focusing on the content for learning itself, which in many cases is available in one form or another, the focus must be on the experience of learning for the different demographics of learners that feed the pipeline of talent required.

Jobs and automation will rise while demand exists, but we must be ready to shift.

We can see from history that industrial automation in the past has led to job growth, however also that the job growth fuelled through this automation is led by the surge in accompanyinï»żćż…ćˆ©ć‹ g demand that drives the commercial rationale for investing in automation, meaning what makes the investment financially viable. When demand flattens rather than grows, the inevitable automation will cause rapid attrition in the roles created.

Traditional educational models have failed to prepare students to adapt and value their knowledge in a business setting. This supports the importance of a) the critical importance of introducing learning to people of all ages through a range of real-world contexts in which a consistent set of abilities apply; b) nurturing curiosity in learners to be as adaptable as possible by continuing cross-industry understanding through their ongoing self-learning.

Exposure to technology education and the learning of digital skills is undoubtedly critical. Still, people need a strong foundation to be successful in their careers.

If you’re interested in discussing more technology education or even want to explore ways to do that with us, feel free to email me at chris.geary@bsd.education.

Digital Skills Students Will Need for The Future of Work

With the arrival of the Fourth Industrial Revolution, there have been significant changes and disruptions to various industries. Additionally, technological advances in the past decade have transformed how we live, work and prioritize digital skills. 

While some jobs will disappear as they become automated, such as factory and administrative roles, new jobs will surface to meet the disruptions brought about by Industry 4.0. Moreover, by re-aligning our priorities to equip our children with the necessary digital skills, we can help them be future-ready.

Educators globally have been identifying essential digital skills for their curriculum to help make their students future-ready.

After seven years of working with schools worldwide to integrate technology education across all subjects, I’ve identified a list of three critical digital skills I believe will play a crucial role in student’s development and success as they enter the future of work. 

Complex Problem Solving Skills

Usually, problem-solving involves applying a standard set of steps and processes, including defining the problem, setting a goal, deciding on the best solution, and applying it. 

However, it’s important to note that these steps are largely insufficient for the complex issues ahead.

An exemplary process for developing complex problem-solving digital skills is the RATIO (Reflect, Analyze, Target, Implement, Observe) Problem Solving steps, which the CoThink Academy introduced. 

The RATIO process improves how we tackle complex issues and problems. Also, this process introduces a more profound critical thinking skill set into the process. This is accomplished by focusing on objectives and possible methods and tools to solve them. 

This helps students learn how to reflect and observe – allowing solutions to be iterated upon to match the ever-changing demands of the future workforce.

A great example of this process in the workforce is how the manufacturing industry used RATIO to tackle its bottling line. During the Observe phase, they identified issues that they had to cycle back and reflect upon.

Another example of a future complex problem will be maintaining privacy as our lives become increasingly digital. We know that the advancements of technologies like the Internet of Things (IoT) collect and compile our data. The question is, how can we use this data to help reduce global waste?

Creative Thinking Skills

For more than half of the jobs we see today, 30% of tasks are automatable. As technology rapidly evolves, this is projected to increase. As a result, we will quickly forget the previously revered technological breakthroughs, and specialized skill sets become obsolete. Creative thinking allows us to be agnostic to technologies and think outside the box to tackle future challenges we will face.

An essential skill for the future workforce facing technologies like automation is creative thinking. Technologies like automation are simply tools that can be seen to augment us instead of replacing us. These tools heavily rely on our creative thinking to identify novel ways to use them to solve problems. 

For example, the retail sector is currently using automation to handle transactions now. Their goal is to provide the sales teams information on their customers to lead to a more personalized customer experience. 

To ensure a future workforce, we must be able to do what machines are unable to.

It is essential to invest in the growth of people who are creative and versatile. And who are eager to learn and will be flexible through each technological advance.

Social / Emotional Skills

Outside of the usual digital skills, its essential to look at transferrable or soft skills that allow us to collaborate and communicate more effectively.

Social and emotional skills, like self-awareness, empathy, respect for other individuals, and the ability to communicate will be essential as classrooms and workplaces become more ethnically, culturally, and linguistically diverse.

Interaction in the workplace means collaborating as teams, people playing off each other’s strengths and adapting to changing circumstances. Such non-repetitive interaction is at the core of the human advantage over machines.

There are specific social-emotional skills, like visual processing, that schools can look to promote with their students. These skills allow students to practice solving logical problems visually to comprehend the information better.

Education fosters the types of attitudes and values, such as openness and respect for others as individuals. However, moving forwards, students need to be more inclusive and reflective of more diverse societies that they will find when they enter the future workforce. 

To back this up, research held by some leading industry experts identifies the importance of these digital skills. For example, the study maintained by Deloitte’s Global Human Capital Trends Survey showcases an increase in demand for digital skills. 

If you want to chat more about future-ready skills, feel free to email me at nk@bsd.education

The Evolution of Technology and Education – Full

Technology has become ubiquitous and intrinsic to every aspect of life. However, rather than the demands of what we need to create, it is the impact of what has been created that is driving change. Automation is the singularly most defining influence of technology in the workforce moving forward over the next 50 years. In this article I am not going to further define the potential stages of automation and its relationship with the evolution of machine intelligence and beyond. Simply put, automation is the means through which roles traditionally undertaken by humans have the potential to be replaced by technology. In theory, we will have the technological capability to replace all roles, but this is diminished in terms of both time and realization when you simultaneously consider implementation and validation, economics, and socio-political considerations.

What we are seeing now and will continue to witness in the coming decade is that automation is replacing the most sequenceable and repetitive tasks and is therefore changing the relationship of the person doing that job with their industry. This means that if the person does not evolve their skill set, then their value to the economy is diminished.

At the same time, we are seeing that roles requiring significant managerial, judgement and interpretation capacities are furthest from the sphere of automation so in essence are becoming increasingly valued. The breadth of data interpretation and implementation of technology that has to be  overseen and led at a managerial level is, however, dramatically increasing the necessary digital skill set requirements of this group.

Existing roles in the workplace, having been pushed up and down have left behind a need for workers to take on enhanced roles with different skill sets. My illustrative situation here is a manual laborer, previously working on a production line whose manual role has been replaced by a robot. The laborer, however, has a wealth of experience as to how the production line works and how different issues that occur on the production line will have an interdependent effect on other areas of the production process. The laborer now oversees a group of machines that do his / her former role monitoring data and information, making adjustments to production and communicating with the humans in other parts of the process to be aware that all the machines are operating in the optimal fashion to facilitate production. 

Whilst the laborer’s work is still based upon the knowledge of production, the skills through which the laborer now works involve data analysis and interpretation, critical thinking, and communication and collaboration with coworkers. This example is deliberately simple in this situation in reference to a single laborer. As we progress up the scale of seniority in companies, we will find that the range of technical capabilities held by an individual or understood by and individual as being present within their broader team will become increasingly demanding.

Aligning to this, McKinsey’s study from May 2018 illustrated the effect that skill shifts will have in the way that people use skills during their working time.

So what does all of this mean for schools and broader educational institutions in their capacity as organisations that contribute pivotally in preparing people to join the world of work? It means that the development of social and emotional skills and technology skills is a critical part of learning for students. It is simply not possible to continue to consider that educational needs of people are being met where traditional systems of education are failing to prepare students with technology and social emotional readiness as a forefront consideration in the ongoing development of educational programs. 

Considering the real world implementation of these skill sets as illustrated above, where educational institutions focus on implementing educational technology and technology education programs across schools they should be doing it with the development of “digital skills” in mind. So what does this mean?

I see digital skills as a more broadly defined skill set than hard technology skills alone encompassing technical skills, soft skills and values in a combined model as below. The world of technology is colossal and evolving quickly and is therefore becoming exponentially more complex than an individual can grasp on an ongoing basis by themselves. The technical skills a student learns at schools won’t be the same required 20 years into their careers which is why it is important to focus on transferable skills and values. 

It is really important that educators allow a range of experiences for learners to find the area of technology that is their strength and their passion, something that they will have a willingness to follow, be curious about and learn resiliently for the rest of their lives as it continually evolves. At the same time, developing the empathy to recognise the strengths in others that students can collaborate with, and valuing where they cover the gaps in what students themselves lack will be critical to be adaptable to challenges that arise.

It is important to note here that there really isn’t a right answer when it comes to selecting particular technologies like programming languages or software a learner will be exposed to. There are always a number of technologies available, the merits of which can be argued for or against. What I have recognized in observing what students achieve and how they apply what they have learned around the world is that the ability to create content, understand design and user experience, and analyze and interpret data really become the key abilities that are most critical to nurture.

My final comment on the evolving role of technology education revolves around the planning of the learning journey. So much of digital skills education is implemented on a piecemeal basis – short activities off the shelf without progression or interdisciplinary relationships properly considered. This would not be the case in the teaching and learning of mathematics or science and so should not be the case for digital skills. It does pose a greater challenge to educators as an area of learning that is not as well understood as the learning of more traditional subjects and enquiries. However, given that the world of work will not wait, technology is evolving ever faster and not to become any simpler, the longer that such effort is delayed and addressed, the higher the mountain to climb will become.

Whether introducing a young child to learning with and about technology for the first time, or re-skilling an adult learner, you must initially build confidence and self-awareness. I refer to this as the “primary” phase, although it is age agnostic, as all learners are generally coming to the learning of digital skills for the first time. This is the phase to experiment and discover interests, as broad a range of applications of technology as possible and a tool kit of projects that the learner is confident and able to re-use regularly.

The second, “middle” phase is the time to deepen understanding of both the learner’s own skills and abilities that have become most refined and interesting, as well as those of the peer group around them. It is notable that for community based learners, the library commons movement is promoting the capability of library spaces as enablers of circulation of individuals within them. The practice of networking amongst people is an excellent key to communication.

The final phase, that I call the “higher” phase, is really the point in learning at which the portfolio of work begins to turn towards demonstrating capability in relation to real or fictitious scenarios of the world of work. 

As digital skills are largely uncertified and untested, they are most effectively demonstrated by sharing what you can create within a portfolio of work. This gives everyone an incredible opportunity to show their skills as value is placed on what you can do rather than where the skills were learned or how the person performed on one test. 

Technology is driving the changing state of the workforce and the skill shifts across industries that are accompanying this. The change is already here which should compel educational systems to robustly and immediately implement digital skills learning that will prepare people at all career stages to be successful because of change not incase of it. 

Whilst job automation might appear daunting, and will certainly require adaptation at all levels, it by no means tolls a deathly bell for humans in the workforce. Economically and socially, countries need the humans and the machines producing side by side.

The learning process for digital skills requires reflection on, understanding of, and empathy for others. The judgements, considerations and interactions that define us most strongly and clearly as humans are what will most enduringly be of greatest value to us in an automated world. So perhaps in light of all of this, the greatest impact of technology in both the world of work and of education will eventually simply be to make us focus on and value what it is that makes us most human after all.

How Schools Are Encouraging Students Be Career-Ready

During the 2019-20 academic year, any high school will likely discuss students’ career-ready IT skills. Hundreds of teachers say connecting digital projects to real-world results and career-ready skills is an important rising trend in education.

As educators, we understand that real-world application is a key factor for engaging students with any course material. We‘ve observed that students who can demonstrate critical thinking and technical skills through real-world outcomes are more likely to succeed when applying to higher education or an important entry-level role within the workforce. 

So how can schools deliver real-world experiences to students in a classroom setting? Let’s take a look at some of the ways BSD’s partner schools are achieving this today.

Students as In-House Tech Support

Several school partners have revealed that student-led teams are presently servicing some of their IT needs this academic year. At Barringer STEAM Academy, a cohort of seniors are becoming career-ready in their free time. The self-proclaimed “Geek Squad” spend designated class periods updating printer drivers, troubleshooting Smart Boards, and administering tablets. As a result, these students gain real-world experience while freeing up their IT staff to focus on critical services.

To help reduce the IT department’s workload, one school set up a student-monitored online ticketing system for school employees. In addition, the BSD team is presently working with two more schools to create online ticketing systems using the BSD Online Platform. These projects empower students to use the technical skills they learn in class to solve real problems for others.

Business Partnerships

Another approach to this trend that has been gaining momentum is developing partnerships between schools and local businesses. Of course, these relationships can vary from school to school, but we’ve seen success in a couple of specific forms:

One method is to help students find new talent for internships and full-time careers by providing tools. For example, ask a medium to big technology companies nearby if they have a community service program for their employees. Employees can mentor high school students who may not be aware of local employment prospects.

An authentic collaboration between students and local businesses is a BSD partner school connecting students with local small businesses to offer essential digital services. For example, teams of students helped build and maintain basic websites for small businesses with limited resources to reach customers online. Not only are they solving a real problem for small businesses, but students are also building a portfolio of career-ready work for post-high-school success.

Students in Leadership Roles

A school-based leadership program can give chances for students who lack access to real-world corporate partnerships. For example, two of BSD’s partner schools, String Theory Schools and the Pathway School, operate student-run cafes. This teaches students business skills, from customer service to handling payment, sourcing the raw material, and managing the online presence.

Teachers at Downey High School in California have found a new way to provide seniors leadership experience. This year, they’ve launched a unique enrichment program. A team of seniors is empowered to teach coding skills to younger students through a Video Game Development course. This format put students in the teacher’s role and was a  great way to build confidence and communication skills that prepare them for life.

Directly Transferable Technology Skills

Finally, you can prepare students for career opportunities by teaching technology skills directly transferable to the workplace. BSD’s curriculum uses text-based coding languages from website developers and software engineers to data scientists and app designers. As a result, our students’ projects are based in the real world, and students can apply their conclusions to real-world challenges.

Are you a teacher or school administrator that would like to ensure that your students have the technology skills they need to be college and career-ready? Then, feel free to reach out to BSD Education. We’ll help you prepare your students for the ever-changing challenges of tomorrow and help them build digital portfolios that will follow them into their future ambitions.

The True Meaning of Digital Citizenship

The world is now a genuinely digital place. Billions of people worldwide communicate digitally, work digitally, learn digitally, and even play digitally every day. Your students were probably exposed to a tablet or smartphone very early and have grown up using technology. However, for the majority of your students, the digital space is their modern-day playground. Of course, all of our students are already digital citizens. But the critical question to ask is: do they understand digital citizenship?

Without any guidance, we can’t expect students to navigate the far-reaching digital space with so much potential. So it is vital that we, as educators, prepare them for a future where technology is everywhere and help them navigate the digital space positively. This is where digital citizenship comes in.

Digital citizenship is a broad and varied topic that students can interpret in numerous ways. For us at BSD Education, we agree with Richard Culatta from ISTE, who believes that schools need to shift the way they think about and teach students to be good digital citizens.

All too often, digital citizenship is focused just on online safety or what not to do in the digital space. Of course, these are important lessons, but we need to focus on the potential of being a digital citizen. As Culatta says, digital citizenship should use technology to make the world a better place for ourselves and others. 

A ‘good’ digital citizen should see the world as an interconnected community of a range of different people and understand that technology can be used to benefit ourselves, but more importantly, for others.

Digital citizens will have the skills and knowledge to communicate and consume in the digital space. But, still, vitally, they will have the skills and expertise to solve problems and create solutions. 

Educators cannot teach this level of understanding in just one-off classes. Instead, it needs to be explored and explained as a way of thinking and integrated across classes and content areas. 

What are your thoughts on Digital Citizenship? Has your school integrated Digital Citizenship into the curriculum yet? Feel free to discuss with me at cb@bsd.education, and we could feature you in our upcoming articles!